Recently Released or Revised Publications
Design My Place - formerly Home Building Blocks - is a project of discovery and activity. This introduction to home environment and home interiors allows youth to explore elements and principles of design, create items for their own space or home, and learn about the use of materials, such as fabric, metals, wood, yarns, and more. Youth can select from the many activities and use their creativity to make them their own. Youth will also learn to identify and solve health and safety problems by caring for their space.
Major Revision Summer 2013!
The poster serves as an introduction to the Design My Place project. The poster is packed with activities that introduce youth to terms and concepts they will learn about home environment. In each part of the home, youth will find questions and suggested activities designed to increase their curiosity about the project. Youth can set goals and track their progress using the Design My Place poster. Youth can also get creative in coloring the the house and hang the poster in their space. The Design My Place lesson materials will provide the content and activities to guide the teaching of projects listed on the poster.
New Summer 2013!
Selecting and Preparing Vegetables, Herbs, and Fruit
Exhibiting the produce from your garden can be a rewarding and exciting way to finish a successful gardening season. Exhibiting helps you learn how to show off your hard work and learn how to grow the best fruit and vegetables. Each time you exhibit, you'll learn more about gardening skills and the garden crops you grow. This knowledge and skill will be useful for the rest of your life. This guide will help 4-H members, project leaders, and parents know how to properly select, prepare, store, and ship these exhibits to be judged at county fairs and the Nebraska State Fair.
Major Revision Spring 2013!
The existing Shopping Style was enhanced through a three year revision. Because teens are active consusmers, they need guidance on how to make purchasing choices. Youth will learn what looks best on them and the best ways to build a versatile wardrobe while staying within their budget. In addition, youth will be able to identify their clothing needs. Finally, youth will learn to "put it all together" and to present themselves with confidence. As you can see, there's a lot to learn, so get ready to go Shopping in Style!
Major Revision Spring 2013!
Seeing i2i: Adventures in Diversity and Cultural Awareness is a new 4-H curriculum intended to help youth gain ‘global competence’ and ‘cultural competence’ skills needed in today’s increasingly interconnected world and culturally diverse communities. The curriculum is designed for youth ages 11-14, but can be adapted for younger and older age groups. It can be adapted for use in 4-H clubs, camps, classrooms, afterschool programs, and other youth settings.
New August 2012!
The Leader’s Guide contains all the information needed to conduct the activities in the Seeing i2i: Adventures in Diversity and Cultural Awareness curriculum, including activity descriptions, school standards, instructions, and other instructor resources.
New August 2012!
4-H Piloting Opportunities
We are pleased to announce that we are piloting STEAM Clothing 2: Simply Sewing in January and February 2014. If you are interested in being one of the first to try our new Nebraska-developed curricula and would like to have input into the final product, please be sure to volunteer to pilot this curriculum. And, be sure to specify if it will be piloting at a club, camp, school, or after school. All we ask is that you and your youth participants complete the evaluations—which, of course, is why we are doing the pilot.
If you are interested in piloting this curriculum, please contact
Patricia J. Fairchild, Ed.D.
Nebraska 4-H Curriculum Design and
Youth Entrepreneur Specialist
See Nebraska 4-H Curriculum Homepage.
114 Agricultural Hall
PO Box 830700
Lincoln, NE 68583-0700
STEAM Clothing 2: Simply Sewing
Targeted Audience: Intermediate Sewers
Includes 1) Participant Manual
Youth will build on the skills they learned in STEAM Clothing 1: FUNdamentals and develop more advanced sewing skills to take their projects to the next level! Youth will understand mid-level techniques for engineering garments with both knit and woven fabrics. Yout hwill learn how to sew body shaping methods including darts, pleats,. and gathers and garment components such as sleeves and collars.