Event Overview

Game 1: Weaving Input-Output - All four players

In this game, two teams are interleaved. All teams receive a list of paired values based on a secret rule, with some values missing. Members of the two teams alternate guesses of missing values, and teams receive points for correct guesses.

Game 2: MARKET - All four players

MARKET is a fast-paced, team-based dice game where players use strategic decision-making and calculated risks to navigate market conditions and maximize their (imaginary) wealth. Work together with your team, analyze probabilities, and choose wisely to secure your score and outmaneuver your opponents!

Game 3: Game Design with Asymmetrical Dice and Probability Support - All four players

Game 4: A Bayesian Guessing Game - Two players (Individually)

Game 5: Data Tells a Story - Two players

4-H PROGRAM CONTACT

For questions about the information on this page, please contact:

  • Avatar for Kimberly Stanke
    Professor of Practice: Science Literacy and Data Analytics, Extension Specialist 4-H Youth Development University of Nebraska-Lincoln
    Address
    Email
    kstanke2@unl.edu